Project: Nature of The Soul
Update on the game I've been working on for well over a year now. Originally code-named Project: Nature of the Soul, this is now going to be the official title of the game. It will eventually, hopefully, become a 2-3 game series if all goes well.
The exact details of game-play have changed more times than I originally thought feasible. Originally a huge grandiose Dragon Age-esque masterpiece, now a somewhat simple graphic novel game with an extremely engaging and branching story line. The game features multiple playable characters, multiple endings, and many Easter eggs.
The game has humor, but not just for comic relief. It's an action adventure RPG with horror, gore, suspense, but also love, friendship, humor, and exploration.
Sounds kinda cool, right?